[DGD] Re: FTP
Wim van der Vegt
wvd_vegt at knoware.nl
Fri Sep 11 08:13:26 CEST 1998
Hi,
I'm not embarrassed real easy and wrote a couple of deamons because of the
fact nobody would share them. It will take some time to dig & polish them up
though before i can upload them, but i will.
I wrote a finger & whois deamon that returns the players location and .plan
file, a http deamon, a ftp deamon and a port deamon (giving messages to
users connecting on ports not used anymore). I even started on an irc deamon
(and THAT is one of the trickier protocols...).
-----------
Wim van der Vegt
-----Original Message-----
From: Par Winzell <zell at alyx.com>
To: dgd at list.imaginary.com <dgd at list.imaginary.com>
Date: vrijdag 11 september 1998 4:42
Subject: [DGD] Re: FTP
>> *nod* Its certainly not too hard to write. My point was merely that why
does
>> everyone need to write their own? Something that at least covered the
>> implementation of the protocol would at go some way to alleviating the
>> problem (from my point of view) of people writing code to do the same
thing
>> as somebody else time and time again.
>
>Agreed. After a while, sitting about telling each other how trivial
>everything is to implement gets a little old, and one starts wishing
>that there were some well-written, documented, packaged code around to
>make the discussion relevant.
>
>Hacking network protocol implementations in LPC is fun, but that doesn't
>mean everybody should -have- to do it. Come on, folks, cough up. Cards
>on the table.
>Are there really several different DGD/Network-package implementations
>of the FTP protocol floating around? Where? Why? Are they proprietary?
>Embarassing? Undocumented? What?
>
>We need that LPC repository thing. Was I going to do that?
>
>Zell
>
>
>
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>
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