[DGD]Floating Point Math
Erik Silo
jinxpaw at hotmail.com
Mon Jul 10 23:09:15 CEST 2000
> >
> > I am tryin to do it this way:
> >
> > result= (x / 100) * y
> > then round the result to nearest int.
>
>result = (y * x) / 100;
>
> Kris
worked perfecto! thanks alot:)
Erik
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