[DGD]Re: Global Reset

E. Harte harte at xs4all.nl
Mon Sep 11 23:10:16 CEST 2000


On Mon, 11 Sep 2000, Lord Lerkista wrote:

> Soo mmm how can i do the global reset??
> there's any function that can i use to know the objects that are active in 
> the mud?? and use it to check the reset in each one??

Please tell me: Have you actually _read_ any of the replies to your
question?  If you have, did you have the faintest idea what we were
talking about here?

I have a sneaky suspicion the answer is going to be 'no' to both
questions.

Please go and learn how to (a) read and (b) program, before you come back
again with another question that you won't read the answers to anyway.

Erwin.
-- 
Erwin Harte  -  Forever September, 2568 and counting  -  harte at xs4all.nl
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