[DGD]objregd.c
Par Winzell
zell at skotos.net
Wed Feb 21 10:27:56 CET 2001
> > I take so for granted that if all else fails, if all my book-keeping
> > code fails, there -is- still one way to track down every damn object
> > in the game, and that's those lists. I can't imagine living like in
> > the old days, where losing the last reference to an object really was
> > a distinct possibility...
>
> I remember parsing DGD's state dumps to find such objects :-)
That's the "if all else fails" level I -don't- take for granted.
Always leave one last ace up your sleeve. :)
Zell
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