[DGD]objregd.c

Par Winzell zell at skotos.net
Wed Feb 21 10:27:56 CET 2001


 > > I take so for granted that if all else fails, if all my book-keeping
 > > code fails, there -is- still one way to track down every damn object
 > > in the game, and that's those lists. I can't imagine living like in
 > > the old days, where losing the last reference to an object really was
 > > a distinct possibility...
 > 
 > I remember parsing DGD's state dumps to find such objects :-)

That's the "if all else fails" level I -don't- take for granted.
Always leave one last ace up your sleeve. :)

Zell

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