[DGD]Space usage of mappings?
Noah Lee Gibbs
angelbob at monkeyspeak.com
Sun Jun 17 03:12:05 CEST 2001
How much space does a basic mostly-empty mapping wind up taking? I'm
curious because I'm considering a design with a *very* large number of
mappings, many per room. I want to know how far I should bend over
backwards to combine lots of them, especially since I know that will
affect the swapping behavior.
I've also noticed that there are a couple already in the Kernel MUDLib's
auto object, and I'm curious what the space hit for that is.
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