[DGD] melville with dgd for win binary
Dannic
dannic at orpgs.com
Mon Oct 28 18:58:02 CET 2002
You can compile the driver with VC++ 6.0. You will
need to turn optimization either off or to 1. You will
also need to download the latest service pack for VC++
which should be found under the Visual Studio service
pack 5. Install the service pack and compile away.
If you have an older version of the binaries you might
have to insert two files into the project. This should
be resolved with the newer binaries. These files are
sdata.c and sdata.h.
On Mon, 28 Oct 2002, "Albert Deinbeck" wrote:
>
> ----- Original Message -----
> From: "Joshua P. Dady" <jpd at indecisive.com>
> To: <dgd at list.imaginary.com>
> Sent: Sunday, October 27, 2002 1:29 AM
> Subject: Re: [DGD] melville with dgd for win binary
>
>
> > Albert Deinbeck wrote:
> > > So how do you compile it? VC++? Don't you need
> cygwin for system calls?
> Or
> > > do you have an alternative?
> > > My most urgent problem, a running mudlib, has been
> solved thanks to
> Stephen.
> > > But I would appreciate an introduction into
porting
> and compiling under
> > > windows.
> >
> > DGD is already ported to VC++; look in src/host/pc
> for details. If
>
> does "src/host/pc" refer to ftp.imaginary.com? I
cannot
> connect to that
> server. Is any authorization necessary?
>
> Albert
>
>
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