[DGD] call_out delay

Jay Shaffstall jshaffst at netwalk.com
Sun Feb 23 18:03:27 CET 2003


> > How approximate is approximate?  On my Windows PC, things seem to work as
> > I'd expect.  One of my builders is using a Linux laptop, and has seen the
> > delays decrease until events are being fired continually (the actual value
> > being passed in for the delay hasn't changed).  However on his Linux 
> PC, it
> > seems to work fine.
>
>This may legitimately (appear to) happen if each one second callout takes
>.95 seconds to process.  Perhaps the laptop is fairly old, and a lot
>slower than the desktop machine?  Otherwise, this may be a bug in DGD
>which I would like to learn more about.

I'll get some more information on the type of machine involved, and let you 
know.

Thanks,
Jay


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