[DGD] call_out delay
Jay Shaffstall
jshaffst at netwalk.com
Sun Feb 23 18:03:27 CET 2003
> > How approximate is approximate? On my Windows PC, things seem to work as
> > I'd expect. One of my builders is using a Linux laptop, and has seen the
> > delays decrease until events are being fired continually (the actual value
> > being passed in for the delay hasn't changed). However on his Linux
> PC, it
> > seems to work fine.
>
>This may legitimately (appear to) happen if each one second callout takes
>.95 seconds to process. Perhaps the laptop is fairly old, and a lot
>slower than the desktop machine? Otherwise, this may be a bug in DGD
>which I would like to learn more about.
I'll get some more information on the type of machine involved, and let you
know.
Thanks,
Jay
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