[DGD] Increase Objects

Keith Dunwoody keithdunwoody at yahoo.com
Wed Jan 1 00:53:06 CET 2003


I don't know, but a 65k limit sounds like the number
of objects, or object numbers are stored in an
unsigned short somewhere, since unsigned shorts have a
maximum value of ~65k on most compilers.  You might be
able hack the driver sources to change this, but this
is probably non-trivial.

Hope that helps,
-- Keith

--- gmvalic at cox.net wrote:
> Was wondering if there is a way to bypass the 65k
> object limit? Or was this an intential wall??
> 
> -Ryan
> 
>
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