[DGD] Increase Objects
Keith Dunwoody
keithdunwoody at yahoo.com
Wed Jan 1 00:53:06 CET 2003
I don't know, but a 65k limit sounds like the number
of objects, or object numbers are stored in an
unsigned short somewhere, since unsigned shorts have a
maximum value of ~65k on most compilers. You might be
able hack the driver sources to change this, but this
is probably non-trivial.
Hope that helps,
-- Keith
--- gmvalic at cox.net wrote:
> Was wondering if there is a way to bypass the 65k
> object limit? Or was this an intential wall??
>
> -Ryan
>
>
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