[DGD] Increase Objects

Ryan Elgram gmvalic at cox.net
Wed Jan 1 19:07:37 CET 2003


How high will DGD be able to support? Or will it just become mostly
dependent on computer speed??

-Ryan
----- Original Message -----
From: "Felix A. Croes" <felix at dworkin.nl>
To: <dgd at list.imaginary.com>
Sent: Wednesday, January 01, 2003 6:06 AM
Subject: Re: [DGD] Increase Objects


> Happy New Year, everyone.
>
>
> <gmvalic at cox.net> wrote:
>
> > Was wondering if there is a way to bypass the 65k object limit? Or was
this an intential wall??
>
> Edit the file config.h, change the typedef for uindex to unsigned int,
> and the #define for UINDEX_MAX to UINT_MAX, and recompile DGD.  This will
> allow more than 64K of objects, but will also use more memory and cause
> dumpfiles to grow in size.  Dumpfiles created with the old uindex size
> may be restored and will be converted automatically.
>
> Regards,
> Dworkin
> _________________________________________________________________
> List config page:  http://list.imaginary.com/mailman/listinfo/dgd
>


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