[DGD] Is there a way to round a float or double to a certain precision?

Ben Chambers bjchamb at bellsouth.net
Sun Jun 1 05:38:43 CEST 2003


Never midn that... I found an alternative method of implementing it...
----- Original Message -----
From: "Ben Chambers" <bjchamb at bellsouth.net>
To: <dgd at list.imaginary.com>
Sent: Saturday, May 31, 2003 11:37 PM
Subject: [DGD] Is there a way to round a float or double to a certain
precision?


> I'm trying to create a version of the statistical function inverse normal.
> If it already exists that would be great... in a day or two when I finish
> the prototype I'll post more... I need to figure out how efficient this
> would be...
>
> -Thanks
>
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