[DGD] 1.2.74

dannic at orpgs.com dannic at orpgs.com
Mon Feb 2 02:01:04 CET 2004


Quoting "Felix A. Croes" <felix at dworkin.nl>:

> diff -c dgd/src/Changelog:1.311 dgd/src/Changelog:1.312
> *** dgd/src/Changelog:1.311     Sat Jan 24 22:14:28 2004
> --- dgd/src/Changelog   Sun Feb  1 18:45:32 2004
> ***************
> *** 1563,1565 ****
> --- 1563,1567 ----
>    - Config file change.  ({ 6047, 6048 }) for ports changed to a mapping in
>      which the address must also be specified: ([ "*":6047, "localhost":6048
> ])
>    - While restoring a callout, not all appropriate fields were zeroed.
> +  - Don't look for further connections when no new ones can be accepted.
> +  - Prepare the name lookup thread for running again after exiting
> (Windows).
> 
> ftp://ftp.dworkin.nl/pub/dgd/experimental/patches/1.2.73-1.2.74.gz
> 
> Robert Forshaw: this version fixes a problem I found in restarting on
> Windows, but the patch probably won't apply to 1.2p3.  It adds 3 new
> lines to the function ipa_finish in dgd/src/host/pc/connect.c, as
> follows:
> 
>     static void ipa_finish(void)
>     {
> 	close(in);
> 	in = INVALID_SOCKET;
> 	out = INVALID_SOCKET;
>     }
> 
> I don't use Windows XP for development, and for me the application hung
> instead of crashed.  Let me know if there are still further restarting
> problems.
> 
> Regards,
> Dworkin
> _________________________________________________________________
> List config page:  http://list.imaginary.com/mailman/listinfo/dgd
> 
Ok... I have to ask this but is DGD a 32 bit application?  I'm sure it is but 
if it isn't it might make a difference with xp running DGD properly.


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