[DGD] Windows DgdBuild using .Net
Felix A. Croes
felix at dworkin.nl
Thu Feb 5 10:51:37 CET 2004
dannic at orpgs.com wrote:
> Ok. I was having some issues with building dgd under windows XP using
> visual .Net. Wanted to run this by and see if there was going to be a problem
> with me doing this.
>
> I was getting an error in process.h.
>
> Basicly the problem was here.
>
> if _MSC_VER >= 1200
> _CRTIMP __declspec(noreturn) void __cdecl abort(void); <-----------
> _CRTIMP __declspec(noreturn) void __cdecl exit(int); <-----------
> _CRTIMP __declspec(noreturn) void __cdecl _exit(int);
> #else
> _CRTIMP void __cdecl abort(void);
> _CRTIMP void __cdecl exit(int);
> _CRTIMP void __cdecl _exit(int);
> #endif
>
> Now if i removed the if part of the statement and used this.
>
> _CRTIMP void __cdecl abort(void);
> _CRTIMP void __cdecl exit(int);
> _CRTIMP void __cdecl _exit(int);
>
> Everything seems to build and run ok.
process.h is not a DGD file. You've been editing a system include file,
which may cause trouble if you later were to compile a different program.
Did this problem occur while compiling connect.c?
Regards,
Dworkin
_________________________________________________________________
List config page: http://list.imaginary.com/mailman/listinfo/dgd
More information about the DGD
mailing list