[DGD] Windows DgdBuild using .Net

Felix A. Croes felix at dworkin.nl
Thu Feb 5 10:51:37 CET 2004


dannic at orpgs.com wrote:

> Ok.  I was having some issues with building dgd under windows XP using 
> visual .Net.  Wanted to run this by and see if there was going to be a problem 
> with me doing this.
>
> I was getting an error in process.h.
>
> Basicly the problem was here.
>
> if     _MSC_VER >= 1200
> _CRTIMP __declspec(noreturn) void __cdecl abort(void);       <-----------
> _CRTIMP __declspec(noreturn) void __cdecl exit(int);         <-----------
> _CRTIMP __declspec(noreturn) void __cdecl _exit(int);
> #else
> _CRTIMP void __cdecl abort(void);
> _CRTIMP void __cdecl exit(int);
> _CRTIMP void __cdecl _exit(int);
> #endif
>
> Now if i removed the if part of the statement and used this.
>
> _CRTIMP void __cdecl abort(void);
> _CRTIMP void __cdecl exit(int);
> _CRTIMP void __cdecl _exit(int);
>
> Everything seems to build and run ok.

process.h is not a DGD file.  You've been editing a system include file,
which may cause trouble if you later were to compile a different program.

Did this problem occur while compiling connect.c?

Regards,
Dworkin
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