[DGD] Melville under the Kernel Lib
Kirk Smith
ksmith at illiji.net
Fri Feb 6 17:30:25 CET 2004
Wow.
I can't even say how much this document helps. I've been working on
something very similar to what is mentioned here over the past few days
(that is, a mudlib similar to melville that would allow for persistance,
upgrading, LWO's...). This list will definately spare me alot of hassle
digging through the kernel libs inards (again) and trying to figure out
what design elements are really essential to making things work, and what
comes down to style. Thanks, Dworkin.
----------------------------------
Kirk Smith
the Illiji network
http://www.illiji.net/
----------------------------------
> Michael McKiel <crashnbrn71 at yahoo.ca> wrote:
>
>> In the past archives, Steven has stated if he were to "do it again" he'd
>> prolly choose to go on top of the kernel. Yet in quite a few posting's
>> also
>> has stated a 'distaste'(?) for the directory depth's of such.
>>
>> Yet there doesn't seem to be any way to accomodate (what we've been
>> calling)
>> the Klib without "breaking" its directory requirements, and making it
>> innured
>> to any future patches from the experimental line of DGD.
>
> If you want to re-do Melville on top of the kernel library, you have to
> move files around. That is a given.
>
> As much as I like the kernel library, I'd like to see other mudlibs that
> don't depend on it as well. When everyone uses the kernel library, it
> becomes harder for me to find bugs in DGD that the kernel library just
> doesn't trigger.
>
> Here is what the kernel library does, and what a modern mudlib should do:
>
> - Provide a layer of abstraction between the driver and the higher-level
> mudlib, so that the latter does not have to be aware of driver changes
> (other than changes in LPC itself).
> - A framework for persistence. In DGD this is really simple, all you
> have to do is destroy all connection objects to let them "go linkdead",
> and to let objects that deal with absolute time know that there has
> been a reboot interval. For example, a cron object which wants to
> run tasks at specific hours should reschedule its callouts after a
> reboot.
> - Separation of inheritables and other objects. This is essential for
> any mud that wants to be able to entire inheritance trees of objects
> to the latest source version without destroying object state. The
> kernel library does it through pathnames, but other methods are
> possible.
> - Separation through pathnames of clones and LWOs. This is not
> essential, and the kernel library just does it for the sake of
> orthogonality.
> - Resource management and measurement. This is absolutely essential for
> a persistent mud with guest programmers (think of LambdaMOO), and
> useful but not required in other cases.
> - File security and object security. A requirement for muds with guest
> programmers, but hard to do right, and the kernel library's system
> may be too paranoid.
> - DGD/MP aware. This is going to be important in the future. A number
> of design issues are involved:
>
> - There have to be some kind of thread-local variables which are not
> held in any object, to handle things such as this_player().
> - It must be possible to start a callout without making a change to
> data in any object (this is why callouts are no longer a resource
> in the kernel library, since resources are tracked by a central
> object).
> - Large threads that modify many objects should, whenever possible,
> be broken up into smaller threads modifying fewer objects, using
> callouts.
>
> Regards,
> Dworkin
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