[DGD] Remote editing and what ColdCore does

Noah Gibbs noah_gibbs at yahoo.com
Fri Jan 30 03:44:58 CET 2004


  I had a look at the various ColdC/ColdCore/Cold* web
sites to see what their remote editing solution is. 
Thanks to whoever suggested it, though it looks like
they're in no better shape than we are.

  It appears that "The Cold Dark", a ColdCore (I
think) is the rough equivalent of a MUDLib for them,
and it's the only freely downloadable one that really
exists (so yeah, it's a *lot* like DGD :-P )

  Their commands for playing with objects will be
depressingly familiar to those of you who've used
MUSHes and MOOs, and also to any of you who've played
much with Phantasmal :-)

 
http://ice.cold.org:1180/bin/help?node=$help_building_commands

 
http://ice.cold.org:1180/bin/help?node=$help_prog_commands

  If you look at, for instance, the @program command
on the second page, or the @eval command...  Looks
like they're just having you enter text at the command
line.  So cut-and-paste is presumably your friend with
them (again, pretty much like Phantasmal).

  Incidentally, if you asked their mailing list what
the solution was, I expect they'd say that the Cold
engine supports any protocol you want it to, and you
could implement your remote editing method of choice. 
At least, the docs make it sound a lot like that.

  So yeah, *still* just like DGD :-P


=====
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noah_gibbs at yahoo.com

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