[DGD] typeof bug?
Robert Forshaw
iouswuoibev at hotmail.com
Wed Mar 30 20:20:02 CEST 2005
string a;
return typeof(a) == T_STRING;
Returns 0. If I allocate an empty string to a, then it returns 1. typeof(a)
== T_NIL returns 1 of course, but shouldn't there be a priority to refer to
the type of data the variable could hold, rather than what it happens to be
holding at the time? Or perhaps there should be another function: datatype -
which returns the datatype of the variable rather than its present content?
Or is there a way of doing that already?
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