[DGD] Re: Substituting LWOs for persistent objects
Shentino
shentino at gmail.com
Mon Dec 18 21:14:00 CET 2006
my two copper pieces:
I agree with dworkin, but for another reason. LWOs that are indexed
by an object handle, may themselves need an index for their LWOs...to
handle cases of a few apples and gold pieces inside a satchel being
carried in a backpack worn by the ranger...lol.
Using LWOs for items sounds interesting though...I'll have to consider
it. Idea never crossed my mind before...
a silver piece (hopefully):
I would be wary of globally unique integers...keeping them unique
could cause concurrency problems when MP comes along.
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