[DGD] DGD and *dbm
Felix A. Croes
felix at dworkin.nl
Mon Jul 21 19:16:14 CEST 2008
Noah Gibbs <noah_gibbs at yahoo.com> wrote:
> --- On Mon, 7/21/08, Felix A. Croes <felix at dworkin.nl> wrote:
> > >From DGD/MP's point of view, file reads will be
> > inefficient and
> > file writes (or reads with side effects) will be very
> > inefficient,
> > progressively more so for a larger number of processors.
>
> This seems like it would have significant implications for logging. Would logging be significantly deprecated somehow in DGD/MP? Or would it want to log to a memory structure of some kind, and just plan to dump it all to file at thread end?
Log to an object, view it as a web page served by the mud (or by some
in-game command). There's no need to ever log to a file in a
persistent mud.
Regards,
Dworkin
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