[DGD] Kotaka development

Mikael Lind elemel at elemel.se
Mon Feb 16 07:29:50 CET 2009


Hello,

I wrote an experimental mudlib named Leprechaun a couple of years ago. I
actually moved it to GitHub yesterday, but I haven't tried to run it with
the latest version of DGD yet.

Web site: http://elemel.github.com/leprechaun
GitHub project: http://github.com/elemel/leprechaun

Regards,
Mikael

2009/2/16 Shentino <shentino at gmail.com>

> More on this...
>
> Has anyone cobbled together a klib-based mudlib besides kotaka and
> phantasmal?
>
> I'm kinda curious to see if anyone else has taken different approaches
>
> On Fri, Feb 13, 2009 at 6:33 PM, Shentino <shentino at gmail.com> wrote:
> > I've moved the cutting edge part of developing kotaka to github
> >
> > Anyone who wants to see the "bleeding edge", go to
> > git://github.com/shentino/kotaka
> >
> > The code found on github is licensed under the AGPL, version 3.
> >
> > (raw code, likely to be buggy one way or another so please be careful.)
> >
> > I haven't decided yet how, if at all, I plan to use sourceforge.  I'll
> > probably make periodic stable releases there.
> >
> > And I would like to thank my server admin, bct, for taking a look at
> > the goodie bag I released previously, playing with it, and giving me
> > my first ever publicly submitted bug report.  I patched a few things
> > as a result.
> >
> > Feedback is always appreciated.
> >
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>



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