[DGD] function pointers

Jared Maddox absinthdraco at gmail.com
Fri Jun 24 05:11:52 CEST 2011


> Date: Tue, 21 Jun 2011 12:21:46 +0200
> From: "Felix A. Croes" <felix at dworkin.nl>
> To: dgd at dworkin.nl
> Subject: Re: [DGD] function pointers
> Message-ID: <E1QYy5a-00066Z-Pi at pattern>
>
> =?ISO-8859-1?Q?Petter_Nystr=F6m?= <jimorie at gmail.com> wrote:
>
>> Cool.
>>
>> On Tue, Jun 21, 2011 at 2:41 AM, Felix A. Croes <felix at dworkin.nl> wrote:
>> > This is for DGD only and has not yet been merged into the master branch.
>>
>> But you mean to make this a standard feature of your master branch, eventually?
>
> Function pointers do not belong in LPC.  I will never implement them in
> Hydra, and if I do decide to merge the functionp branch into the master
> branch, it will be an optional feature, not a standard one.
>
If you don't think they belong in LPC, then what would you normally
use instead? An object-based solution? Call-by-name? I agree that this
isn't important, but it certainly IS convenient.

Incidentally, I think the &name( "argument" ) syntax is far superior
to the (: :) stuff from MudOS.



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