[DGD] callout implementation

Shentino shentino at gmail.com
Wed Feb 22 22:24:33 CET 2012


While browsing the source for callout handling I finally got curious
enough to ask a few things

What is the purpose of the cyclic buffer, and why do we not simply
just use a standard queue?

How does timediff work?

I've tried to figure it out on my own but I'm a bit lost.  Internally
it looks a bit unorthodox.



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