[DGD] Pranks on your muds (was: mudlibs moving to java)

Troy Fisher tfcoug at hotmail.com
Tue Apr 2 19:33:19 CEST 2013


I swap out one area a year for a stock diku area.

Sent from my Samsung smartphone on AT&T

-------- Original message --------
Subject: Re: [DGD] Pranks on your muds (was: mudlibs moving to java) 
From: Stephen Spiller <steve_spiller at msn.com> 
To: All about DGD and Hydra <dgd at dworkin.nl> 
CC:  

Yeah... I told it users were going to log in :P


> From: shentino at gmail.com
> Date: Tue, 2 Apr 2013 06:46:38 -0700
> To: dgd at dworkin.nl
> Subject: [DGD] Pranks on your muds (was: mudlibs moving to java)
> 
> As should be obvious to everyone by now, this was an april fool's prank.
>  Especially after Oracle's courtroom antics lately I would not touch java
> with a 10 foot pole.
> 
> So, has anyone here pulled an april fool's day stunt on thier game?
> 
> Tell us.
> 
> On Mon, Apr 1, 2013 at 3:00 PM, Raymond Jennings <shentino at gmail.com> wrote:
> 
> > I'm pleased to announce that in the interests of greater portability I'm
> > going to be migrating both phantasmal and kotaka to java.
> >
> > In addition to wider compatibility, it will allow muds supported by these
> > libraries to be hosted conveniently in a web browser with no need for a
> > console level process.
> >
> > Runtime CPU consumption and memory usage are also expected to improve.
> >
> > The march 32nd releases will be milestones on any upgrade path, so users
> > should upgrade to *today's* version before migrating any information to a
> > future release to ensure data safety.  Skipping the present version during
> > a future upgrade from a past version will result in undefined behavior.
> >
> >
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