[DGD] Saving to disk
Schmidt, Stephen
schmidsj at union.edu
Tue Apr 16 22:02:24 CEST 2013
My occasional reveries on this theme have involved requiring that players get
to a place of safety before their bodies can be put in the meat locker. If you're
sitting in the tavern, then your body can disappear; if you're trapped in the lair
of the ninth level hobgoblin, then your userless body is at the hobgoblin's
mercy unless you get it out of there yourself.
Such a thing ought to be built into the design of the game world in some way,
I expect.
Steve
________________________________________
From: dgd-bounces at dworkin.nl [dgd-bounces at dworkin.nl] on behalf of Raymond Jennings [shentino at gmail.com]
Sent: Tuesday, April 16, 2013 3:49 PM
To: All about DGD and Hydra
Subject: Re: [DGD] Saving to disk
Phantasmal (which used to be maintained by noah until real life on his part
dumped it into my lap) has a meat locker to store player bodies.
Users aren't exactly destroyed, but their in game avatars or characters are
at least taken off camera.
Speaking of upsetting users, you may find that many will complain if you
*don't* take them out of the action. Leaving a userless body out in the
wild can be dangerous to their health.
There may need to be exceptions though, such as making sure players don't
cheat by ducking out of combat or other such hazardous situations by using
linkdeath as a get out of jail free card.
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