[DGD] Full double precision floats?
Raymond Jennings
shentino at gmail.com
Sun Apr 28 11:11:18 CEST 2013
Thanks for clarifying. I was under the impression that only support for
80-bit floats specifically was at issue.
Then again it was so long ago I probably forgot a few points...no pun
intended.
On Sun, Apr 28, 2013 at 1:47 AM, Felix A. Croes <felix at dworkin.nl> wrote:
> Raymond Jennings <shentino at gmail.com> wrote:
>
> > Actually I just checked back on this discussion back in Feb 2010 and the
> > topic then was actually 80 bit floats, where you mentioned that software
> > floats were done for the sake of platforms that don't do floating point
> at
> > all, let alone double precision.
> >
> > Are you sure we already talked about 64-bit double precision values
> > specifically? It's not ringing a bell at all.
>
> The topic, then and now, was DGD's floating point implementation. You
> were part of that discussion. Whether or not I "rejected your suggestion"
> is not the point; the same platforms exist today, and I want DGD to run on
> them.
>
> Regards,
> Felix Croes
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