[DGD] two headed characters

Schmidt, Stephen schmidsj at union.edu
Mon Apr 29 06:34:20 CEST 2013


Out of deference to the idea of topicality I'll limit myself to posting a
link to the lyrics of the Bobs song "Mr. Duality" instead of posting the
lyrics themselves... and I regret that I have no Ob to offer at this point,
but I'm a little too far out of the loop to have a meaningful one.

http://www.lyricstime.com/bobs-mr-duality-lyrics.html

Steve
________________________________________
From: dgd-bounces at dworkin.nl [dgd-bounces at dworkin.nl] on behalf of Raymond Jennings [shentino at gmail.com]
Sent: Sunday, April 28, 2013 11:20 PM
To: All about DGD and Hydra
Subject: Re: [DGD] two headed characters

Well, the concept of multiple personality disorder did come up.


On Sun, Apr 28, 2013 at 7:33 PM, Schmidt, Stephen <schmidsj at union.edu>wrote:

> I'd say schizophrenic more than multiheaded, although that's an interesting
> concept in its own right, I guess.
>
> Steve
>
> ________________________________________
> From: dgd-bounces at dworkin.nl [dgd-bounces at dworkin.nl] on behalf of
> Raymond Jennings [shentino at gmail.com]
> Sent: Sunday, April 28, 2013 9:47 PM
> To: All about DGD and Hydra
> Subject: Re: [DGD] two headed characters
>
> Personally I'd describe it as a medieval economic battlefield with fantasy
> and monsters thrown in.
>
> Think EVE online crossed with WoW.
>
> Possibly with an ironclaw-esque furryization to it.
>
> That's the general idea anyway.  However I plan to allow players with
> enough XP and having passed certain quests to eventually play as any race
> in the bestiary
>
> Just the notion itself of one character being played by multiple players at
> the same time as a form of multiheaded was very amusing.
>
>
> On Sun, Apr 28, 2013 at 3:48 PM, Jared Maddox <absinthdraco at gmail.com
> >wrote:
>
> > > Date: Sun, 28 Apr 2013 02:42:44 -0700
> > > From: Raymond Jennings <shentino at gmail.com>
> > > To: "All about Dworkin's Game Driver" <dgd at dworkin.nl>
> > > Subject: [DGD] two headed characters
> > > Message-ID:
> > >       <
> > CAGDaZ_qY5-AaFt88McDTJJ+YOW4qkkV0B7sCSAyFBjhy4K3iwQ at mail.gmail.com>
> > > Content-Type: text/plain; charset=ISO-8859-1
> > >
> > > One of my beta testers amused me with the notion of a multi-headed
> > > character shared between two players.
> > >
> > > I've only seen the concept in practice once, with golems on another
> mud.
> > >
> > > thoughts?
> > >
> >
> > Sounds a little crazy to me, but if you're going to do it, then why
> > stop there? You could add Hydras or Chimaeras as a race type (though
> > that many heads would be troublesome to find players for... maybe
> > restrict it to guilds, and use it as a race that players can be
> > ASSIGNED, as if it was a piece of equipment), and D&D has some Ogre
> > variant (which I'm pretty certain got referenced in Warcraft 2) with
> > two heads. I think there's some Hindu deity or spirit that's depicted
> > with lots of heads as well, and there's surely some other stuff also
> > (I believe that one of the Greek myths had a two-headed cattle-herding
> > man as a villain).
> >
> > For e.g. Chimaeras, allocating an AI to any "unfilled" heads would also
> > help.
> >
> > What kind of setting are you considering this for? I don't recall the
> > type you're using.
> > ____________________________________________
> > https://mail.dworkin.nl/mailman/listinfo/dgd
> >
> ____________________________________________
> https://mail.dworkin.nl/mailman/listinfo/dgd
> ____________________________________________
> https://mail.dworkin.nl/mailman/listinfo/dgd
>
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