[DGD] kfun.h and kfuns for function pointers

Raymond Jennings shentino at gmail.com
Sat Aug 17 11:00:48 CEST 2013


I was just thinking that builtin types might meld well with Geir Hansen's
distributed DGD concept.

Built-in types serving as handles could transparently "fault in" objects
from other servers perhaps.


On Thu, Aug 15, 2013 at 5:16 AM, <bart at wotf.org> wrote:

> On Wed, 14 Aug 2013 22:33:14 +0200, Felix A. Croes wrote
> > bart at wotf.org wrote:
> >
> > > Talking about operators.. made me a simple bigarray to play with those,
> and noticed
> > > something that seems somewhat strange.
> > > I can write something like
> > >
> > > object o;
> > > o = new_object(O_BIGARRAY);
> > >
> > > o = o + ({ 1, 2, 3 });
> > >
> > > That compiles and works, however, if I replace the last line with
> > > o += ({ 1, 2, 3 })
> > >
> > > I get a bad argument 1 to kfun + runtime error.
> >
> > Should be fixed in the latest commit.
>
> Seems to work fine now (as do the kfun.h macros).
>
> Thanks for the quick fix!
>
> Bart.
> --
> http://www.flickr.com/photos/mrobjective/
> http://www.om-d.org/
>
> ____________________________________________
> https://mail.dworkin.nl/mailman/listinfo/dgd
>



More information about the DGD mailing list