[DGD] Newbie question: command "status" always fails
Raymond Jennings
shentino at gmail.com
Sat Feb 8 07:29:46 CET 2014
Before you try phantasmal, I'd suggest patching the kernel library
temporarily.
Replace the part that says:
/kernel/lib/auto.c, line 612:
if (!this_object()) {
return nil;
}
And replace it with:
if (!this_object()) {
error("Current object is destructed");
}
In the short run this should flag immediately if you are triggering a
status() call inside of a destructed object.
If this turns out to be the case it should help you backtrack to where the
problem is.
On Fri, Feb 7, 2014 at 9:06 AM, Hauke Joachim Zühl <hzuehl at phone-talk.de>wrote:
> Raymond,
>
> Am Donnerstag, 6. Februar 2014, 18:35:59 schrieb Raymond Jennings:
> > Are any of the objects you're using destructed in the middle of a call?
> >
> > I checked the source code in question and it appears to nil out if
> > this_object() has been destructed.
> >
>
> how can I check that?
>
> Btw:
> I will try to install Phantasmal as a basis, just to know, how everything
> works.
>
> Regards,
> Hauke
>
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