[DGD] MODE_NOECHO newline

bart at wotf.org bart at wotf.org
Sun Jul 31 02:22:36 CEST 2016


It would seem to me that only having noecho mode set while the user is
actually inputing the password (and hence *after* any information you want to
present about the password, and the prompt itself), and having echo mode set
in all other cases would solve that quite well. This is in fact what gurbalib
does as well, with the slight modification of redisplaying the password prompt
during noecho mode (but initially, it displays it with echo mode set).

Bart.

On Sat, 30 Jul 2016 18:45:03 -0500, Blain wrote
> That's not the issue here.  In noecho mode, all text is being 
> indented by having space prepended to each line. On Jul 30, 2016 
> 6:42 PM, <bart at wotf.org> wrote:
> 
> > What Gurbalib does is a MODE_NOECHO (actually, it does a send_message(0)
> > which
> > does the same thing) directly after it asks for the password for the first
> > time. From that point on, it prepends a \n in front of each line, until the
> > password is accepted, after which it does a MODE_ECHO (actually, a
> > send_message(1) which does the same thing).
> >
> > Look at /sys/obj/user.c, at the functions input_name(),
> > input_old_password()
> > and login_user().
> >
> > The same approach should be possible with other libs.
> >
> > Bart.
> >
> > On Sat, 30 Jul 2016 17:45:17 -0500, Blain wrote
> > > MODE_ECHO and MODE_NOECHO.
> > >
> > > The latter achieved the intended result of hiding the player's input
> > > while imputting a password.
> > >
> > > However, the printed text, such as a paragraph explaining how the
> > password
> > > should be devised, is being severely indented when it is printed
> > > while the mode is MODE_NOECHO.
> > >
> > > I had fixed it briefly by replacing \n with \r\n, but I think that failed
> > > to fix it later on after I'd made some other changes while
> > troubleshooting.
> > >
> > > My question is:  What differences are there between the two modes
> > > that any sane lib should make adjustment for as a rule? On Jul 30,
> > > 2016 5:08 PM, "Raymond Jennings" <shentino at gmail.com> wrote:
> > >
> > > > You should be aware that telnet mode in DGD does some automatic
> > processing
> > > > of output, and that includes line endings.
> > > >
> > > > I got burned by this once when I tried to use telnet mode to handle
> > HTTP
> > > > connections.
> > > >
> > > > My advice:  Use binary connections for everything.
> > > >
> > > > Now I am curious what you mean about noecho.  Do you mean the telnet
> > option
> > > > WILL/WONT ECHO?
> > > >
> > > > As far as I know, how it works is as follows:
> > > >
> > > > Normally, the connection is labelled by DGD as "echo".
> > > >
> > > > In the telnet layer, this equates, ironically, to NO ECHO, which means
> > the
> > > > server is telling the client that it won't do any echoing, which in
> > turn
> > > > tells the client to do that itself.
> > > >
> > > > When DGD sets the connection to "noecho", the server actually sends
> > WILL
> > > > ECHO and dishonestly tells the client that it will do echoing, but then
> > > > doesn't actually echo, so the client sends keystrokes without echoing
> > them
> > > > locally, and they never get echoed by the server either, ergo things
> > like
> > > > passwords and whatnot never show up on the client's terminal because
> > > > neither side echoed them.
> > > >
> > > > Since a "noecho" connection has the server dishonestly telling the
> > client
> > > > that it doesn't need to echo locally, this also includes the final
> > newline
> > > > the client sends when the user hits the Enter key after typing the
> > > > password.
> > > >
> > > > What you have to do is echo the newline manually server-side.
> > > >
> > > > The example of the password first has the server send a password
> > prompt:
> > > >
> > > > Password:
> > > >
> > > > And then the cursor sits after the colon while the user types the
> > password
> > > > and hits enter.  However, since local echoing has been turned off by
> > server
> > > > request, it never jumps to the next line unless the server spits out a
> > > > newline of its own.
> > > >
> > > > I hope this explains everything, I was mostly rambling for the sake of
> > the
> > > > list in general.
> > > >
> > > > On Sat, Jul 30, 2016 at 1:49 PM, Blain <blain20 at gmail.com> wrote:
> > > >
> > > > > When I switch to noecho mode, the lines following a newline are
> > severely
> > > > > indented.  To fix it, I have to replace \n with \r\n before sending
> > it to
> > > > > the user.  This doesn't happen in echo mode.  Any ideas on where to
> > start
> > > > > looking?  Kernel code and my code seem fine so far.
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