[DGD] Segfault
Raymond Jennings
shentino at gmail.com
Thu May 19 15:57:17 CEST 2016
Ok, so it really is a segfault.
If you can find anything to narrow it down, definitely include that in your
bug report for felix.
On Thu, May 19, 2016 at 6:17 AM, Blain <blain20 at gmail.com> wrote:
> It segfaults at the callother with the function being static, and works
> fine with the function not being static. It's possible that the error
> messaging is getting stuck in a loop, though. I'll have to track that
> down.
> On May 19, 2016 8:02 AM, "Raymond Jennings" <shentino at gmail.com> wrote:
>
> > That shouldn't cause a segfault though.
> >
> > Calling a static function in another object should at most fail silently
> > with a nil return value.
> >
> > If you can run the core dump through gdb and generate a stack trace you
> > should send it to dworkin.
> >
> > The only reason dgd should crash is infinite recursion.
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