[DGD] status() O_CALLOUTS overflow
Raymond Jennings
shentino at gmail.com
Tue Sep 11 19:23:06 CEST 2018
More like a short sighted design decision in Kotaka.
On Tue, Sep 11, 2018 at 7:06 AM <bart at wotf.org> wrote:
>
> Either you have max array size set quite low, or you found a reason to
> generate even more call_outs in a single object than I ever managed.. torture
> test time?
>
> Bart.
>
> On Tue, 11 Sep 2018 05:24:29 -0700, Raymond Jennings wrote
> > This just caused a nasty runtime error in the kernel library :P
> > On Tue, Sep 11, 2018 at 3:10 AM <bart at wotf.org> wrote:
> > >
> > > in data.cpp, in d_list_callouts:
> > >
> > > if (count > conf_array_size()) {
> > > return (Array *) NULL;
> > > }
> > >
> > > So, the code says yes, and that doesn't look like an accident :-)
> > >
> > > Bart.
> > >
> > > On Tue, 11 Sep 2018 00:38:30 -0700, Raymond Jennings wrote
> > > > Just curious, is DGD supposed to return nil for O_CALLOUTS if the
> > > > number of callouts in an object exceeds the maximum array size?
> > > > ____________________________________________
> > > > https://mail.dworkin.nl/mailman/listinfo/dgd
> > >
> > >
> > > --
> > > https://www.bartsplace.net/
> > > https://wotf.org/
> > > https://www.flickr.com/photos/mrobjective/
> > >
> > > ____________________________________________
> > > https://mail.dworkin.nl/mailman/listinfo/dgd
> > ____________________________________________
> > https://mail.dworkin.nl/mailman/listinfo/dgd
>
>
> --
> https://www.bartsplace.net/
> https://wotf.org/
> https://www.flickr.com/photos/mrobjective/
>
> ____________________________________________
> https://mail.dworkin.nl/mailman/listinfo/dgd
More information about the DGD
mailing list