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<DIV><FONT size=2>Hi!</FONT></DIV>
<DIV><FONT size=2></FONT> </DIV>
<DIV><FONT size=2> I'm trying to set up a mud using DGD (v1.2)
and Melville (v0.9) under Windows. Fortunately I've had no trouble. I'd like to
enhance the mudlib to create a Fantasy/Medievil adventure oriented
mud.</FONT></DIV>
<DIV><FONT size=2> What's the relationship of Player.c and
Creation.c? I understand what they are, but the documentation is sparse on
living.c. I've been reading through the LPMud 2.4.5 code to understand it, but
it's already so ladden with combat code, I get lost. Plus, my knowledge of
inheritance is limited.</FONT></DIV>
<DIV><FONT size=2> If I create a living.c who should inherit
it? player.c or creation.c?</FONT></DIV>
<DIV><FONT size=2></FONT> </DIV>
<DIV><FONT size=2>Thanks,</FONT></DIV>
<DIV><FONT size=2>Dereck.</FONT></DIV>
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