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<blockquote type=cite class=cite cite><font face="arial" size=2>Basically,
I have the DGD 1.2 engine for windows, but I m lacking a decent lib to
use with it. I m very familiar with the lib of MUDs such as
VikingMUD and IcewindMUD, which is basically a heavily modified version
of 2.4.5. They ve added ANSI color, channels, hooks & triggers,
etc. If anyone has a DGD compatible LPMUD lib out there for
download that is comparable I would greatly appreciate
it.</font></blockquote><br>
As others have said, your options are pretty limited at this point.
I am working on a mudlib that sounds like it would fit your needs, but
I'm about six months away from a solid beta version (meaning all features
present if not working perfectly). <br><br>
Also, it does not have many features that people seem to think are
necessary these days (e.g. classes, skill trees, realistic weather
patterns, etc). It's a deliberate throwback to MUD1 days.<br><br>
But, if that interests you, you can check out a web page
(<a href="http://www.netwalk.com/~jshaffst/es/" eudora="autourl">http://www.netwalk.com/~jshaffst/es/</a>)
that describes the commands and such available in the world we're
creating using the mudlib. The web page is written for new players,
but you'll be able to get an idea of what will be available in the mudlib
itself.<br><br>
Jay<br>
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