[MUD-Dev] The 'Socialiser' problem
Jeff Kesselman
jeffk at tenetwork.com
Fri Aug 8 18:00:15 CEST 1997
At 05:47 PM 8/8/97 PST8PDT, Greg Munt wrote:
>I wish my server to be attractive to all types of player.
>The needs/requirements of Socialisers seem to be at odds with the
>server requirement to model aspects of reality.
>Has anyone else approached these problems? The only feasible ways of
Ild suggest visiting Sierra's The Realm. Its probably about the bets job
Ive seen at least comemrcially of providing socializing functions in a game
environment.
JK
>
Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net
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