[MUD-Dev] New Topic: ButtheadS and Jurisprudance

Jeff Kesselman jeffk at tenetwork.com
Thu Aug 14 15:32:14 CEST 1997


Thsi is a very interesting idea, at elast fro a MUD tryign to represent a
mroe or less democratic society.

Thanks fro the insights

JKk 
At 02:59 PM 8/14/97 PST8PDT, you wrote:
>In <Pine.LNX.3.96.970814072452.128E-100000 at mpc.dyn.ml.org>, on
>08/13/97 
>   at 11:42 PM, Matt Chatterley <root at mpc.dyn.ml.org> said:
>
>>On Wed, 13 Aug 1997 clawrenc at cup.hp.com wrote:
>
>>>    at 08:06 AM, "Jon A. Lambert" <jlsysinc at ix.netcom.com> said:
>>> 
>>> >I'd be interested on your thoughts on legal systems.  
>>> 
>>> Were I to do a legal system I suspect it would be something as
>>> follows:
>
>...deletia...
>
>>>   The jurors would be told that the system will teleport them to a
>>> court room at a pre-defined time (30 RL mins later) in the future to
>>> stand judgement.
>
>>What do you do if one or more juror leaves within this period?
>
>They are logged with the crime on non-attendance, and the number of
>jurors in the coutroom decreases.  If they all leave, then the trial
>defaults to a non-guilty.
>
>>>   The juror list is openly published at the same time.
>>> 
>>>   The accused is informed that he is accused and when the trial will
>>> be.
>>> 
>>>   Jurors may sell or transfer their juror position to any other
>>> society member, including the accused, prior to the trial.
>
>>Aha.
>
>There's nothing like explicitly encouraging corruption in your legal
>system.
>
>>>   Non-attending jurors are tagged with the crime of non-attendance,
>>> and may or may not be called to stand trial for that crime.
>
>>This is a bit iffy - does non-attendence mean logged in, but didn't
>>show up?
>
>The jurors are selected from the pool of players who are members of
>the society and are currently logged on at the time the trial
>proceedings are started.  If a juror does not pass on his jurorship,
>and logs off prior to or during the trial, then the crime of
>non-attendance is logged against him (may or may not be acted upon).
>
>Jurors have no chance to not show up.  The system teleports them to
>courtroom.
>
>>>   The courtroom has no entrances and no exits.  There is no possiblity
>>> to view an in-progress court case unless one of the jurors brings in a
>>> remote camera object.
>
>Note: Jurors are actively encouraged to bring cameras, weapons of mass
>destruction, and anything else they can think of.
>
>>> It should be amusing at the least, wonderfully chaotic at best, and
>>> intensely unfair and primitive at its ideal scene.
>
>>I'd love to see what happened with this.
>
>Me too.  I'm actually rather pleased with it as a quick 10 minute
>throw-away idea at a game's legal system.  I'd probably change it
>slightly so that the stat editing capabilities in a guilty verdict are
>numerically limited, but that's about it.
>
>-- 
>J C Lawrence                           Internet: claw at null.net
>(Contractor)                           Internet: coder at ibm.net
>---------------(*)               Internet: clawrenc at cup.hp.com
>...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...
>
>
>
Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net

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