[MUD-Dev] Character evolution
Jeff Kesselman
jeffk at tenetwork.com
Mon Aug 18 20:01:59 CEST 1997
At 07:44 PM 8/18/97 PST8PDT, Marian Griffith wrote:
>Depending on race there could be a severe penalty to having your nails
>clipped. E.g. cats are pretty much harmless without their nails. The
>same almost goes for many birds. Too long nails make wielding weapons
>difficult or even impossible. Or typing (and I should know)
True, although cats and birds clip theirr nails by grooming behaviors.
Nails that are too long are also a problem .
>
>> The way we work it to keep it from being annoying to players is that you
>> get an automatic bath/shave whenever you stay at an inn, unless you've
>> specifically set an option for your character's appearance like 'grow
>> a goatee'. Result is that people who always sleep out in the wilderness
>> start to look grubby and unkempt, while those who sleep in inns every
>> night tend to look a bit more presentable.
>> Naturally this would be pretty boring if it weren't for the actual
>> *effects* these things have. Here's a few:
>
JK
Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net
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