[MUD-Dev] Alignment
Jeff Kesselman
jeffk at tenetwork.com
Sun Aug 24 18:53:19 CEST 1997
At 08:33 AM 8/24/97 PST8PDT, you wrote:
>Here is a set of guidelines that have a different take on alignment.
Its really an entirely different alignment system.
There have been many takes on alignment over the years. Ultima really only
ahs a law/chaos scale for instance, or at elkast thats the dmoninant
alingment.
The big question coems down to this-- is it really useful to catagorize
characters in such fashion? Fasntasy hero has no notion of alingmnet and
I never ntoed it to be a problem., Instead it has specific perosnality
traits and quirks that youa ssemble to coem up witha reasonably complete
character.
JK
Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net
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