[MUD-Dev] Guilds & Politics

Ola Fosheim Grøstad <olag@ifi.uio.no> Ola Fosheim Grøstad <olag@ifi.uio.no>
Wed Dec 10 14:52:25 CET 1997


"Koster, Raph" <rkoster at origin.ea.com> wrote:

[...]
>start to pile up on the player as they cross invisible lines. In UO's 
>case it goes something like, NPCs treat you worse, players do too 
>since they can see your "reputation" stat (relative to theirs, to be 
>picky). Then shopkeepers refuse you service, guards start to harass 
>you, players start to kill you on sight to pump up their reputation, 
>and lastly you are refused entrance to towns, guards kill you on 
>sight, and players run from you screaming.
>
>BUT any code system which attempts to judge human behavior is doomed 
>to screw up. :P

So... It didn't work??  Give us the gory details please!!! :)

Ola.



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