[MUD-Dev] You, the game of philosophy.
Jon A. Lambert
jlsysinc at ix.netcom.com
Thu Dec 11 23:52:26 CET 1997
On 16 Nov 97 at 13:49, Ola Fosheim Gr=B0stad wrote:
>
> I guess this has a lot to do with Descartes and other philosophers.
> If I sense through the screen and are able to deduce what I might
> sense in the future by reasoning about my actions, how can you then
> say that what I sense in the game is fundamentally different from what
> I sense in other contexts? After all, I only know that I think,
> right, at least I think I know? I can only hope that there is
> something subtantial in what I sense. I have no real evidence that I
> should trust the real world more than a game world. Ok, the game life
> is a shorter life, but it is still a life? Isn't it? Actually I'm not
> quite sure if the game life is shorter, maybe it is only
> time-compressed. ;^)
>
There was a young man who said, "God
Must think it exceedingly odd
If he finds that this tree
Continues to be
When there's no one about in the Mud."
And the reply:
Dear Sir,
Your astonishments odd.
I am always about in the Mud.
And that's why the tree
Will continue to be,
Since observed by
Yours faithfully,
God.
>
> "you" ? Is that a mental or physical entity? Does it exists? Is it
> one thing or many things? Is it a separate entity? Can you prove to
> me that you exists outside this game world called mud-dev? You forget
> that one part of your brain might accept that this is "only a game"
> while another part of your brain ignore that "fact". Which part of
> your brain is more "you" than the other? Which part is dominating
> during gameplay?
>
"I wish," said a possible tree
"That someone would come stare at me;
For to be very factual,
I'd like to be actual:
I am tired of mere possibility."
"Be patient," replied an old stone
"You trees really ought not to moan;
Why, for billions of years
There were no eyes or ears:
We survived on possibility alone."
:-}
--
Jon A. Lambert
"Everything that deceives may be said to enchant" - Plato
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