[MUD-Dev] Wild west (was Guilds & Politics)

JC Lawrence claw at under.Eng.Sun.COM
Mon Dec 29 17:21:08 CET 1997


On Sat, 27 Dec 1997 15:50:15 PST8PDT 
stad <Ola> wrote:

> JC Lawrence <claw at under.Eng.Sun.COM> wrote:

>> Which is one point I intend to make expressly plain: it will be
>> technically impossible to remove data from the logs without
>> removing _ALL_ logged data with that time stamp or earlier.  It
>> just ain't gonna happen.  If you say or do something in the MUD
>> that you don't want to exist, then don't do or say it.  Its that
>> simple.

> Let me be difficult.  I have this X-windows system, with this global
> clipbuffer, pasting is attached to that button in the middle...

> Which makes this a funny signature: # rm -rf $HOME

The logs are part of the rollback feature of the DB.  Even worse, its
not a DB, its a persistant store.  To remove the logs from the DB
without deleting the entire DB (and thus the entire game) required
iterating a purge command with a given time depth across the entire
DB.  It takes a while and is more than a little resource intensive.

That, along with the fact that the native platform for the server is
OS/2 means that `rm` and cronies aren't going to help you much.

>> People time travelling cannot affect the past.  They are the
>> proverbial flies on the wall -- they can only receive IO.

> I guess you mean O.

No, both.  They can see everything the watched object originated, and
everything it received.

>>  I'm not attempting to make a role playing game.  I'm merely
>> attempting to make an interesting and amusing game which embodies
>> certain mechanics which I find interesting.  I find RP essentially
>> irrelevant in that task -- its just not something I see as a design
>> criteria.

> But I don't see logging as a RP problem, I see logging as a problems
> for OOC communication (which has a tendency of happening everywhere,
> two players standing on a sinking ship will neglect the fact that
> they are drowning if the have found another follower of Gaia)

Yup.  See the limitations I'm looking at implementing, which are still
pretty open, and see if you are still concerned.

--
J C Lawrence                               Internet: claw at null.net
                                           Internet: coder at ibm.net
----------(*)                        Internet: jc.lawrence at sun.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...



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