mud grammar
claw at null.net
claw at null.net
Wed Mar 19 07:55:43 CET 1997
On 17/03/97 at 06:52 PM, Nathan Yospe <yospe at hawaii.edu> said: >On
Mon, 17 Mar 1997 claw at null.net wrote:
>>On 12/03/97 at 09:14 AM, Nathan Yospe <yospe at hawaii.edu> said:
>>> I use ACE :wrappers, with a telnet implementation on top of
>>> them.
>>
>> I was hoping soneome here would use ACE. I've been buried in
>> working thru OSE again to see how it compares to OpenClass and
>> (soon) RogueWave's STL. ACE's lack of docs has been offputting.
>
>I've had some problems with OpenClass...
What version? What problems? To date I've found it damn near
flawless bug/caveat-wise for the collection classes, and a heck of a
lot faster than HP's (ancient) STL. I haven't had cause to touch their
thread or user interface classes yet.
> Not sure about RogueWave's
> STL, or what use an STL (is it an STL, as in the Standard Template
> Library implementation?) would be in threads/sockets...
STL doesn't really apply to the threaded end outside of having the
collection classes thread safe. Currently I use OSE for all the
synchronisation and event management stuff.
>> What do you think of ACE? Good? Bad?
>
>Well, its a little large for practicality...
Yup. It appeared to me pretty much an all or nothing proposition.
>I'm trying to figure out
>how to safely export the desired components...
I spent a couple hours or so working out cross-dependancies a while
back. I'm not really sure its worth it.
>...it has a lot of very
>nice features... shared memory, semaphores, importation and
>exportation of ACE components...
True -- and actively supported, maintained, and fixed. That has a
certain attraction.
>...so all ACE really ended up getting me was
>threads... which is going to be a tough nut to crack writing my own
>wrappers if I give up on ACE.
Every so often I think I'll just settle and get RW's STL and Threads++
libraries. Just not yet -- contract here at Schwab is coming to an
end and I need to start hunting again.
--
J C Lawrence Internet: claw at null.net
----------(*) Internet: coder at ibm.net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
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