[MUD-Dev] Alright... IF your gonan do DESIESE...

Jeff Kesselman jeffk at tenetwork.com
Wed May 28 12:28:18 CEST 1997


At 11:00 PM 5/27/97 PST8PDT, you wrote:
>  However, I'm curious -
>has anyone come up with a way to make puzzles be randomly solvable 

The Indiana Jones and the Last Crusade graphic adventure had sonmething
liek this... it was a logic game with 3 6 side objects of which coudl
rotate pairs at a time. it would randomly set the star tstate and you had
to get it to a known end state.

The problem with this is that, while the exact moves aren't wroite
learnable, there ARE a set of techniquers, kind of liek a rubrik's cube
9another good example).  Once you knwo the etchniques it is quickly
solveable from ANY position... so its only a "random puzzle" ina very
primative sense.  

Ultimately anything that takes logic, once you figure otu the logic of the
puzzle, that 90% of it.

JK




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