[MUD-Dev] To catch a mage (was fear of magic)
coder at ibm.net
coder at ibm.net
Sat Nov 1 21:06:28 CET 1997
On 27/10/97 at 07:15 PM, Matt Chatterley <root at mpc.dyn.ml.org> said: >On
Mon, 27 Oct 1997, Derrick Jones wrote:
>Yup! Of course, you can also allow PCs on the law-enforcement end of the
>scale to help balance it out. But adding a variety of information sources
>is good.. perhaps an alchemist who passes as the forensic department, for
>instance.
Most of that is pretty moot for me since I added time travel (side effect
of DB logging and rollbacks (that I'm still fighting to get performant)).
Finding out exactly what really happened in any instance is then just a
rollback away. Of course,, I guess I could make rollbacks expensive which
would tend to create a trade in possibly less accurate divinations.
Bubba needs to find out who killed Boffo. He can get a seer to walk
into the past to get the guaranteed true data, but that will cost an
enourmous amount. Or, he can buy a couple PI and forensics guys for a
couple days for half the price and get an answer with about an 80%
accuracy probability...
--
J C Lawrence Internet: claw at null.net
----------(*) Internet: coder at ibm.net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
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