[MUD-Dev] Thief skills, Dream Park and me (again)

Chris Gray cg at ami-cg.GraySage.Edmonton.AB.CA
Sun Nov 30 12:02:44 CET 1997


[Ling L:]

:The above would represented as a series of horizontal lines and edges:
:
:  Line 1: 3 - 6
:  Line 2: 1 - 6
:  Line 3: 2 - 9

But then you have to design it all by hand - far too much work. Stick to
the pseudo-random terrain generation we've talked about before. See my
previous post on mountain/forest terrain for lots of variations you can add.

--
Chris Gray   cg at ami-cg.GraySage.Edmonton.AB.CA



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