[MUD-Dev] Thief skills, Dream Park and me (again)
Chris Gray
cg at ami-cg.GraySage.Edmonton.AB.CA
Sun Nov 30 12:02:44 CET 1997
[Ling L:]
:The above would represented as a series of horizontal lines and edges:
:
: Line 1: 3 - 6
: Line 2: 1 - 6
: Line 3: 2 - 9
But then you have to design it all by hand - far too much work. Stick to
the pseudo-random terrain generation we've talked about before. See my
previous post on mountain/forest terrain for lots of variations you can add.
--
Chris Gray cg at ami-cg.GraySage.Edmonton.AB.CA
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