[MUD-Dev] **sigh** OOP wars and defining RDBMS
Jeff Kesselman
jeffk at tenetwork.com
Tue Sep 2 13:46:30 CEST 1997
At 09:16 AM 9/2/97 PST8PDT, you wrote:
>efficiency. The problem with this thread is that it started with a
>smallscale startup project using persistence libraries and gradually
>got into fullfledged commercial systems. I'm not saying that you
>cannot use hybrid systems for instance... In a startup you don't
>want to do that, so that was the basic assumption, for a commercial
>system things are different.
All of our mreo then a years comemrical MUD experience leads us to an
opposite conclusion.
Go, enjoy, but I think your pushign your cart with your horse.
JK
Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net
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