[MUD-Dev] Modeling spells/skills as collections of affects
clawrenc at cup.hp.com
clawrenc at cup.hp.com
Wed Sep 3 11:38:06 CEST 1997
In <199709010243.3533400 at bedford.net>, on 08/31/97
at 09:59 PM, "Brian Price" <blprice at bedford.net> said:
>> From: Jeff Kesselman <jeffk at tenetwork.com>
>> Heh. The borken record says "Youv'e just defined the hero System. lost
>> infinite colelction of effects created from a base set of "operations".
>Sounds great, any urls or ftp addys? or a file name to search for?
>Thanks
I have the following logged:
http://www.herogames.com/
http://www.intercom.net/user/theala/hero.html
Though they are not as much help as one could hope for.
--
J C Lawrence Internet: claw at null.net
(Contractor) Internet: coder at ibm.net
---------------(*) Internet: clawrenc at cup.hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...
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