[MUD-Dev] Re: [IDEAS] Starting from scratch

Adam Wiggins adam at mail.angel.com
Thu Aug 6 11:23:15 CEST 1998


On Thu, 6 Aug 1998, Hans-Henrik Staerfeldt wrote:
> > 2. I would like to be able to attach muds to the server as nodes. To be
> > honest, this was an idea that sounded cool, but I figure that there would be
> > more control gained this way. If the node were to crash/reboot then
> > connections would be kept and added to a queue for when the mud restarts.
> 
> So the player gets "the game is down, please wait" ?

Search the archives for "uncrashable".  There were a few posts on this.
Some pay-for-play mud (Avalon?) has been using this sort of system for a
few years, and yes, it prints a message along the lines of, "The mud is
rebooting, please wait."  I once mentioned that my current server booted
in under a second on our main system, and only took a little longer (maybe
a few seconds) on your average sparcstation; one could easily turn this
into the "uncrashable mud" by maintaing the player connection, then
reconnecting them exactly where they left off after the mud booted.  They
might notice some weirdness, of course, but it would seem as if the mud
hadn't crashed at all. :)  (Naturally you'd need a counter ala AnotherMUD
which checked how often the mud crashed in a given period of time; if it
is crashing every couple of minutes or less, shut it down automatically
until an administrator can come check it out.)

Adam






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