[MUD-Dev] Re: UBE/high: Re: W IRED: Kilers have more fun
Marian Griffith
gryphon at iaehv.nl
Sat Aug 22 21:25:24 CEST 1998
On Sat 15 Aug, Koster, Raph wrote:
[lots snipped, sorry]
> > From: Koster, Raph [mailto:rkoster at origin.ea.com]
> > > From: cat at bga.com [mailto:cat at bga.com]
> > > Raph Koster wrote:
> > > > > From: Marian Griffith [mailto:gryphon at iaehv.nl]
> I guess the question now is this: certain feature sets have now been
> shown to have great appeal in virtual environments--combat, crafting,
> building and homesteading, questing, managing shops, etc. Yet some of
> them come into great conflict with others. Can we manage to offer an
> environment that allows all of them, or are we forced to design
> environments that leave out some of the items on that list because the
> conflicts are irreconcilable? (Maybe we could call this "The Dr Cat
> Stamp Collector Dilemma"... we ALL need laws and theorems of our own on
> this list!)
> [snip the granny example]
> You state in your example that the real concerns will be hacking and
> harassment.
Unfortunately the example was snipped. But the important remark I read
in it was "Even if the granny can overcome her hesitation and attack him
he will still easily defeat her."
Part of the question is not whether or not such attacks are going to
occur, but how, and -who!- deals with it.
Marian
--
Yes - at last - You. I Choose you. Out of all the world,
out of all the seeking, I have found you, young sister of
my heart! You are mine and I am yours - and never again
will there be loneliness ...
Rolan Choosing Talia,
Arrows of the Queen, by Mercedes Lackey
More information about the mud-dev-archive
mailing list