[MUD-Dev] Re: Introduction
Chris Gray
cg at ami-cg.GraySage.Edmonton.AB.CA
Sun Dec 6 21:47:36 CET 1998
[Mik Clarke:]
Welcome!
>I'm interested in discussing the structure of Mud type muds, role
>playing enhancements and Mob AIs.
"Mud type muds"? Huh? What other type is there? Are your referring to
some specific class of MUDs here?
--
Don't design inefficiency in - it'll happen in the implementation. - me
Chris Gray cg at ami-cg.GraySage.Edmonton.AB.CA
More information about the mud-dev-archive
mailing list