[MUD-Dev] Guilds & Politics [was Affecting the World]
Ola Fosheim Grøstad <olag@ifi.uio.no>
Ola Fosheim Grøstad <olag@ifi.uio.no>
Thu Jan 8 01:20:03 CET 1998
JC Lawrence <claw at under.Eng.Sun.COM> wrote:
>On Wed, 31 Dec 1997 19:08:07 +0100 (MET) Ola wrote:
>
>>> The admin is tha ultimate authority, should know that, and should
>> neccessarily. Look at IRC.
>Nahh, that's where the aspect of consent mentioned above comes in.
world vs segment (channel on irc)
system owner vs player
Quite a big difference.
>>> However, the main point which I am countering is the assertion that
>>> the users of the MUD world have some sort of divine ownership and
>>> right to their creations and effects in the MUD world. While I
>>> know that some admins would encourage such a view, I think it is
>>> essentially delusionary. The users in a MUD are there on the
>>> admin's sufference. Quite literally he allows them to be there,
>>> and to do whatever they do. If he did not allow them, they would
>>> not be there.
>
>> Depends. Some MUDs are run by organizations. The admin is
>> replacable. Hence the janitor.
>
>No, this doesn't affect anything I said. The roles are still the
>same. The power and the responsibility is not tied to the human
>individual, it is tied to whoever holds that position.
It does affect what you said.
Owner = designer = programmer = janitor = JCL. Implies total control.
Implies blurred roles. There is nobody to keep the janitor in place.
If the owner is an user owned (and run) organization...
>> Depending on the design, users could upload their designs to
>> different MUDs. Users do have the intelectual ownership of their
>> creations (legally).
>
>Agreed, and there's a point where physical capability far outrules
>technical control.
Actually I believe users have the copyright to their dialogs as well.
But I am not going into a legal argument...
Ola.
More information about the mud-dev-archive
mailing list