[MUD-Dev] FAQ

Alex Oren alexo at bigfoot.com
Mon Jan 12 18:12:27 CET 1998


On Sun, 11 Jan 1998 20:45:50 PST8PDT, Ling wrote:

} 5. What's all this Bubba business?
} 
} Bubba, Boffo, Buffy and friends are all typical mudder players breed for test
} scenarios devised by various list members.  Originally procreated by JC
} Lawrence (how, I don't wish to know) and has since then come into widespread
} use amongst the mud usenet groups (much to JC's amusement).
} [Did I get that right? - Ling]

AFAIR, Bubba made his first public appearance as a mud *object* (i.e. character)
on the "CC list" and the correspondence the preceded it.

>From the hall of records:

Subject: Re: MUD engine design -- looking for help
On Tue, 25 Jun 1996, Chris Lawrence" <clawrenc at xsvr1.cup.hp.com> wrote:

: Note that requiring an indirection layer between the storage ID of an object
: and it reference name opens up a small raft of concerns in reference ID
: recycling, and reference ID uniqueness.
: 
: eg  Bill is fighting object $BUBBA.
:     Bert deletes object $BUBBA
:     Bernie programs a new object $BUBBA
: 
: What happens?

BTW, since JCL sometimes refers to "Wout's list" and "the CC list", they may as
well be mentioned here.

} 6. Aaargh!  The traffic is too much!
} 
} Perhaps switching to the daily digest mode would help?  Please refer to your
} invitation for the appropriate information.

In Wout's list people sometimes replied to digests.  It made following
individual threads very difficult.  A word of caution may help.

} 8. How do I access the archives?
} 
} Currently, email the list owner with "Archive Request" and a short message.
} Hopefully to be automated in the future.

JCL himself warns that the archives are not very organized at the moment.

} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
} 			    3. The Members

OK, I give up.

Alex Oren

Occupation: Programmer in a consulting firm.
Address: alexo at bigfoot.com

MUD Background:
  AD&D DM since '85.  Had a brief and fascinating encounter with an LP.
  Got interested in OO MUD server design in '95.
  Posted a request for help[*] (22-5-96) that started a correspondence which 
  later evolved into the "CC list".
  Due to RL pressures reduced to lurking status.  The server, unimplemented, now

  gathering dust in some obscure corner of my mind.

Server concepts/features:
  Affects.

[*] http://search.dejanews.com/msgid.xp?MID=<31a32684.293427796@news.ibm.net.il>

--
Have fun,
Alex.



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