[MUD-Dev] Re: Trusting the Client (Re: Laws of Online World Design)
Jon Leonard
jleonard at divcom.slimy.com
Tue Oct 20 18:39:57 CEST 1998
On Tue, Oct 20, 1998 at 11:43:02AM -0500, Steve Sparks wrote:
[stuff about how to track down cheating users]
[> > = Jon Leonard, > > > = Steve Sparks]
I think we're discussing this from very different perspectives. It's clear
that you're skilled at tracking down troublesome users. I'm much more
interested is setting up systems where I don't have to. As such, I'm
worried about a hypothetical highly skilled troublemaker, who leaves minimal
clues.
It sounds like my hypothetical troublemaker is rare enough that you're not
that worried about him. This is good to know!
[Tracking down a user via dynamic IP]
> Yea, Automation would be impossible to fix problems like this other than
> not allowing connections from "problem prone" domains.
Is this done much commercially? I'd presume that a commercial service
would hate to do that, but I could be wrong. I know it's used as a method
of last resort on for-free MUDs.
> BTW: I just left UO as a DBA for the accounts system and have successfully
> chased down many people cheating and causing problem using IP (even
> dynamic). A person tends to leave tracks and traces of there identity
> every time they login to the net.
Got it. I'm just not convinced that people always leave tracks.
Jon Leonard
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